![unity best diff tool unity best diff tool](http://theylovegames.com/SceneMerge.jpg)
Not a big deal, but having to explain/remind your team members how to do it isn't ideal, haha.
Unity best diff tool update#
So seems a bit frustrating that if you update your Unity version and then delete the old one, you'd then have to update the YAML path again. It also looks like you can't simply move the UnityYAMLMerge.exe file to another permanent location, it relies on other files with a relative/local path (maybe its just one or two files, not sure). Its located at "C:\Program Files\Unity\Hub\Editor\ UNITY VERSION NUMBER\Editor\Data\Tools\UnityYAMLMerge.exe", which unfortunately makes it harder/impossible to just use a default location for it ? Unity's own documentation page is incorrect ( ). Commit and push the changes, and you’re done.Hey guys, just wanted to point out that UnityYAMLMerge.exe is not located at the location that PlasticSCM thinks it is by default. Then, resolve the merge by accepting the new scene file. Open the project in Unity to see if everything still works. At this state, you will still have several different versions of your Unity scene in the folder: the merged version + base, remote and local versions.Ĭheck if the main scene file looks ok. You won’t see a success message, but the scene file has now been merged. To resolve the conflicts: right-click on the lines and choose what version you want to use, then save and close the window.
![unity best diff tool unity best diff tool](https://i0.wp.com/www.linuxlinks.com/wp-content/uploads/2020/08/Best-Free-Console-Based-Diff-Tools.png)
If you try again now, UnityYAMLMerge can correctly launch TortoiseGitMerge for the remaining conflict between the different branches: * use "%programs%\TortoiseGit\bin\TortoiseGitMerge.exe" -base:"%b" -mine:"%l" -theirs:"%r" -merged:"%d" This will launch the external tool if Unity’s Smart Merge needs to do so. To make it work, add the following lines after line 22 into the file. Therefore, I read the documentations of TortoiseGitMerge and built the correct interface between these two tools. I couldn’t find instructions on which parameters to use. This fallback file includes some command line statements for a few common merge tools – but not for TortoiseGitMerge.
Unity best diff tool manual#
The Unity manual reveals that the tool uses a default fallback file ( mergespecfile.txt ), in the same folder as the tool itself: C:\Program Files\Unity\Editor\Data\Tools\UnityYAMLMerge.exe If you then attempt to start the Resolve process, you will get the following error message from UnityYAMLMerge: UnityYAMLMerge - Couldn't locate merge tool to handle extension tmpĪpparently, the UnityYAMLMerge tool doesn’t find a tool to let the user resolve the conflicts for the. The merging itself will fail with the following reason: Auto-merging Assets/MainScene.unityĬONFLICT (content): Merge conflict in Assets/MainScene.unity In case UnityYAMLMerge doesn’t succeed automatically, it still requires manual intervention and needs to open a merge tool that allows user control. unity file extension (of course, replace the directory with your local system config if necessary): C:\Program Files\Unity\Editor\Data\Tools\UnityYAMLMerge.exe merge -p %base %theirs %mine %merged In this dialog, click on “Add…” and then add the following for the. unity (scene) files: go to TortoiseGit Settings > Diff Viewer > Merge Tool > Advanced. The official instructions from Unity explain how to tell TortoiseGit to use the Smart Merge tool from Unity for. Integrating UnityYAMLMerge with TortoiseGit The quick GIT status overview in Explorer, as well as the easy routine interactions with GIT are efficient to use for projects.
![unity best diff tool unity best diff tool](https://user-images.githubusercontent.com/1482681/89525410-709cde00-d7e6-11ea-80bd-51b5910d0cea.png)
If not working in specialized environments (e.g., with Visual Studio), I frequently use TortoiseGit for Windows.
![unity best diff tool unity best diff tool](https://docs.unity3d.com/540/Documentation/uploads/Main/UnityCollaborate15.png)
However, it’s not straight-forward to integrate into a workflow. Luckily, Unity comes with a merging tool that is specialized on scene files: UnityYAMLMerge / Smart Merge. Even though the Unity scene file format is text-based, the automatic merge of a standard GIT merge tool wouldn’t always correctly recognize the changes from different versions. When working on Unity HoloLens-projects in teams, sometimes merge conflicts in Unity scenes are unavoidable.